Spanish students compete in global tech Olympics

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Mar, Gisela, Darius, and Pablo, Spanish students aged nine to fifteen, are competing in the NTT DATA Foundation’s International Technology Olympics alongside over five thousand participants from nine countries.
The four students qualified for the virtual final by developing projects on the Scratch platform that address real-world problems. Gisela Pérez, the youngest competitor at nine years old, created an interactive game called “Human Footprint” to raise awareness about marine pollution, inspired by her observations of plastic waste on beaches.
Pablo Gil, eleven years old and from Vejer de la Frontera, designed “Safe Internet” to teach children about cybersecurity and how to avoid online risks after becoming interested in computers during lockdown. Thirteen-year-old Mar Miguel of Salamanca developed “Skating with Minion”, a game that shows players that learning new skills requires patience and perseverance.
Fifteen-year-old Darius Atanasiu from Pinto created “Mask”, a game focused on preventing school bullying, demonstrating how affected students can support each other and encouraging bystanders to speak up. According to current data, fourteen percent of students in Spain experience bullying or cyberbullying, and Darius believes a game can be a more effective way to raise awareness than traditional talks. The students will present their projects in a two-minute video call to an international jury.

