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Players adapt games for all abilities

euronews.com · 23 September 2026
Players adapt games for all abilities
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Gamers with disabilities are actively modifying video and board games to make them playable, while major companies like Microsoft and Sony are responding with adaptive controllers.

Cristian M. Amores, a blind “Magic: The Gathering” player in Spain, developed a system using NFC tags to identify cards, moving past unsuccessful attempts with braille and QR codes. He now shares his process online and played in tournaments with the adapted system, seeking wider accessibility within the game.

Other players are also creating solutions. A group of friends adapted a “Magic: The Gathering” Commander deck for a player with visual impairment, initially trying braille before switching to NFC tags for faster identification. Similarly, in Spain, Gloria and Iria run Proyecto Glirp, advising publishers on accessibility, focusing on clear design elements like contrast and font size. They emphasize the importance of asking players what assistance they need, noting that simple narration can often overcome barriers.

Large companies are also investing in accessibility. Microsoft released its Xbox Adaptive Controller in 2018, offering customizable ports for various switches and joysticks. Sony followed with the Access Controller in 2023. Industry-wide, the Accessible Games Initiative launched in 2025, aiming to label games with accessibility features. These efforts reflect a growing recognition that over one billion people globally live with disabilities, and nearly half of players consider accessibility options important when choosing games.

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